Ed. Note: You can expect various Magic: The Gathering articles to appear on the website as a part of our section on Gaming. With the "release of the new set", Ben is going to be discussing a variety of "rogue deckbuilding options" and "high value plays" as well as a number of other things that we don't entirely understand. Enjoy.
“It’s the return of the—aw wait”
Yeah, I went there. It’s been a long time. More than 5 years since my last SCG article; more than 5 years since you last read about a deck I designed on Magicthegathering.com. (Am I still proud that an article of mine still shows up as the first result in seven different Google searches? Yes...yes I am---try "team constructed magic" for example) I haven’t taken a hiatus from Magic so much as I lumbered about in the degenerate world of corporate retail sales management. I still play the game, never stopped, and I still read the articles, but I didn’t have time to do what I do best: designing decks.
So for those of you who don’t know my history, why don’t we do the David Copperfield thing for a moment? I started playing Magic in 1993 when my cousin brought home two starter decks and some boosters from his annual trip to Ohio. That’s right, I’ve been playing longer than anyone who is reading this article (except for an extremely short list of people who probably aren’t reading this, I’m one of the few still actively playing who can claim to have played since the literal beginning of the game).